*Amongst other things, Eebon takes time to provide additional details on the game.*
*First, 'initial energy' equates to how much each worm begins the match with.*
*Next, she tells him that while some of the playable maps are based on image files, the rest of them have their own tilesets and can be randomly generated, meaning that it's rare to play a game the same way twice in a row.*
*While trying to explain ninja ropes, Eebon rolls her eyes and mutters something about
impossible first turns. If asked about it, she chuckles nervously and changes the subject.*
*The explosive sheep leads into the topic of weapons pickups. Most weapon schemes allow for more stuff available than were seen in this particular match. An example of which are Homing Pigeons, which have a
limited---extra emphasis there---ability to fly around obstacles en route to a target.*
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*Once the match ends, Eebon laughs weakly at how things went down.*
Eebon: I... didn't see
that coming.