by CalypsoNymph » Tue Apr 24, 2012 3:23 pm
Zoey: Herm... that's a good point, but I think I can pull it off as long as this is the only game that I run. At least for the first round. That's going to be the hardest.
The bright side is that the TF's are specifically blocked off, pre-seperated by the stats, and pre-chosen by the players. That makes the whole thing a lot easier.
Marky: Not exactly... I think you're misunderstanding something. The idea is that each round in the TF's will become, er, 'more' of a TF, and each 'version' follows the same theme. So, like with Hari-chan, in the first round it's an AR to 14, in the second it's an AR to 10, and in the last it's an AR to 6. For maids, first round is loyal, second round is automatically obediantly, third round is needs a 'Master'. Kind of.
I suppose if you want three seperate TF's for each round, that's fine, as long as each TF still gets stronger and more 'complete' after each round, but remember that after each round 'ends' all the remaining 'Masters' will be fully healed, and then some, so there won't be any mix-and-matching.
@Kether: No can do. Each 'Master' gets thrown into a huge arena, and they have to find the other Masters, supior firing positions, and etc., all the while trying to keep an eye on the back of their heads for other Masters who are doing exactly the same thing.